A Pontuação deste Site é

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Top das Tecnologias

Google Font API
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23 festasparapalmoemeio.pt Última Análise: 3 semanas

Sucesso 78% passos de análise realizados
Aviso 15% total de avisos
Erros 7% de erros detetados. Estes erros exigem ação rápida

Desktop

Móvel

Performance Desktop Score 98%
Best Practices Desktop Score 79%
SEO Desktop Score 100%
Progressive Web App Desktop Score 52%
Performance Mobile Score 84%
Best Practices Mobile Score 71%
SEO Mobile Score 99%
Progressive Web App Mobile Score 50%
Autoridade da Página Autoridade 23%
Autoridade do Domínio Autoridade do Domínio 15%
Moz Rank 3.4/10
Taxas de Rejeição Taxa 0%
Tag Título 44 Carateres
FESTAS PARA PALMO E MEIO - ANIMAÇÃO INFANTIL
Descrição Meta 126 Carateres
Animação Infantil e Decoração para Festas de Aniversário, Batizado e outras à medida das crianças. Cascais | Lisboa | Portugal
URL Efetivo 35 Carateres
https://www.festasparapalmoemeio.pt
Excerto Conteúdo da página
FESTAS para PALMO e MEIO - Animação Infantil FESTAS para PALMO e MEIO - Animação Infantil Apresentação Animação Temas Decoração Pipocas Animação Infantil Contactos TELEFONE2180950...
Núvem de Keywords Densidade
animação22 crianças20 festa15 muito13 excelente11 animador8 para8 festas7 gostei6 tudo6
Consistência das Keyword A densidade de palavras-chave é um dos principais termos em SEO
Keyword Freq. Título Descrição Domínio H1 H2
animação 22
crianças 20
festa 15
muito 13
excelente 11
animador 8
para 8
festas 7
gostei 6
tudo 6
Pré-visualização do Google O seu site aparece assim no resultado de pesquisa do Google
FESTAS PARA PALMO E MEIO - ANIMAÇÃO INFANTIL
https://www.festasparapalmoemeio.pt
Animação Infantil e Decoração para Festas de Aniversário, Batizado e outras à medida das crianças. Cascais | Lisboa | Portugal
Robots.txt Ficheiro detetado
Sitemap.xml Ficheiro detetado
Tamanho da Página Código & Ratio do Texto
Tamanho do Documento: ~40.75 KB
Tamanho do Código: ~22.42 KB
Tamanho do Texto: ~18.32 KB Ratio: 44.97%

Redes Sociais

Delicious Total: 0
Facebook Total: 1,078
Google Total: 0
Linkedin Total: 0
Pinterest Total: 0
Stumbleupon Total: 0
Tumblr Total: 0
Vk Total: 0

Tecnologias Aplicadas

Disponível Apenas a Usuários Registrados

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PWA - Manifest

O Manifesto do aplicativo web não é válido
O seu site não tem um ficheiro manifest.json válido, leia mais em Web App Manifesto

Desktop

Screenshot do Desktop
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint 1.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid enormous network payloads Total size was 14,273 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid large layout shifts 2 elements found
These DOM elements contribute most to the CLS of the page.
Cumulative Layout Shift 0.001
Cumulative Layout Shift measures the movement of visible elements within the viewport
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Eliminate render-blocking resources Potential savings of 210 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve static assets with an efficient cache policy 13 resources found
A long cache lifetime can speed up repeat visits to your page
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve images in next-gen formats Potential savings of 1,508 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Remove unused JavaScript Potential savings of 107 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks 3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Initial server response time was short Root document took 160 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids an excessive DOM size 404 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 157 requests • 14,273 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Efficiently encode images Potential savings of 38 KiB
Optimized images load faster and consume less cellular data
Total Blocking Time 60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive 1.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index 1.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimizes main-thread work 1.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle 1.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport

Móvel

Screenshot Móvel
Time to Interactive 6.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Serve static assets with an efficient cache policy 13 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Cumulative Layout Shift 0.024
Cumulative Layout Shift measures the movement of visible elements within the viewport
Serve images in next-gen formats Potential savings of 1,860 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Initial server response time was short Root document took 310 ms
Keep the server response time for the main document short because all other requests depend on it
Avoids an excessive DOM size 404 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Tap targets are not sized appropriately 94% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Eliminate render-blocking resources Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Remove unused JavaScript Potential savings of 107 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Efficiently encode images Potential savings of 38 KiB
Optimized images load faster and consume less cellular data
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First CPU Idle 5.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid long main-thread tasks 7 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Reduce JavaScript execution time 1.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid enormous network payloads Total size was 14,276 KiB
Large network payloads cost users real money and are highly correlated with long load times
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Max Potential First Input Delay 360 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Contentful Paint (3G) 3690 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minimize main-thread work 3.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Largest Contentful Paint 2.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Speed Index 4.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Keep request counts low and transfer sizes small 160 requests • 14,276 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Total Blocking Time 280 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds

Dicas de Otimização e Velocidade

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Ranking Alexa

99,999,999

Ranking Global

99,999,999

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Domínio Disponível

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Informações do Servidor

Resposta do Header Os cabeçalhos HTTP carregam informações sobre o navegador do cliente, a página solicitada e o servidor
HTTP/2 200 
content-type: text/html; charset=UTF-8
expires: Thu, 31 Dec 2020 12:49:04 GMT
date: Thu, 31 Dec 2020 12:49:04 GMT
cache-control: private, max-age=0
last-modified: Wed, 23 Dec 2020 08:55:09 GMT
etag: W/"e480bea1c115123d447000887eaed56a19de71231000c145f9ebecf1100bf6fc"
x-content-type-options: nosniff
x-xss-protection: 1; mode=block
content-length: 0
server: GSE
Registos DNS Registros de recursos DNS associados a um nome de host
Clique aqui para listar os Registos DNS

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